The project is framed in the Open Innovation Framework of Regione Lombardia and aims at studying, designing, implementing, and validating visual interactive systems for lifelogging activity, that is the collection, integration and sharing of personal data about health, wellness and domotics (smart homes). Tools and data, users and community are the key points of a socio-technical project. 

The data sharing pushes the l’Internet of Things towards a more social dimension that offers approaches bound to recommendation and evolution of intelligent and distributed systems. In fact, the community seen as family, friends or acquaintances, colleagues or even virtual aggregation, may play a central role in the development of better life habits thanks to the sharing of data collected by all its members. Moreover, the experience developed by the single members of the community can become collective knowledge and can be used as base for the recommendation systems. The socio-technical approach focuses on the social and the technological aspects without considering them as distinct but seeing them as closely interconnected and related. Such an approach is based on user-centric design and development methodologies (User-Centered Design) in which the user is seen in his activity but also directly involved in the creation and design processes. The objectives of this project are related to the study and definition of models and methods aimed at coordinating the people’s and objects’ activities in order to design a User eXperience suitable for culture, needs, context of use and activity, considering not just the single user but the entire community.

In this context the current device applications aim at keeping track of the data collected by all those daily or occasional user activities and that can affect the quality of people’s lives. Compared to the systems put on the market, this idea aims at exploiting the potentials offered by the network and by the connectibility of the objects to enrich not only the person’s personal sphere but also to offer the possibility of sharing data, that then become information and knowledge, with other people who can be family members, friends, colleagues or others. For these reasons, the goal of the project is to study an environment, not only suited for single user, but that it will be able to put in sharing data collected from different people by integrating personal sensors, actuators, web services and logs. Specifically, the aim is to provide fitness and wellness experts (trainers, coaches) with a tool for designing flows of events based on the integration of data and information coming from sensors and multi-person services.


Status: Ongoing.